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    BoneLab CUSTOM AVATARS Tutorial [OUTDATED]

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    Introduction

    Introduction

    This tutorial is specifically designed for modding avatars in the PC version of BoneLab. This guide will not cover map modifications or avatar modding for the Quest version. The official documentation for BoneLab modding is available in the description for those interested in importing avatars to any game version. It is advisable to complete the main story of BoneLab before applying mods, although those eager to experiment can do so.


    Requirements

    To get started on modding BoneLab avatars, you will need the following software:

    1. Unity: Ensure you have Unity installed. If not, a download link is provided in the description.
    2. Git: This is necessary for Unity to import packages from GitHub.

    Project Setup

    1. Open Unity and select New Project from the top right of the program.
    2. Click on New Project Editor Version and select 2021.3.5 F1.
    3. Choose 3D URP as the template and name your project (e.g., "Tutorial"), then select Create Project.

    Installing Packages and SDKs

    Once Unity is launched:

    1. Click on the Windows option and select Package Manager.
    2. In the Package Manager, click the plus (+) button and select Add Package from Git URL.
    3. The three URLs required for addition will be provided in the description.
    4. Once added, your Package Manager should display the necessary packages, including the Stress Level Zero package.

    Importing Your Avatar

    1. Drag your avatar into your Unity project hierarchy.
    2. Ensure your model is positioned at coordinates (0, 0, 0) and delete any unnecessary components from your avatar model.
    3. Open the Stress Level Zero tab, click on Void Tools, and then select Validate Marrow Project Settings and click Fix All to clear any errors.

    Fixing Shaders

    1. Navigate to your model’s shaders and change them to Universal Render Pipeline (preferably Unlit).
    2. Assign your textures to the model components.

    Adding Scripts

    1. If your avatar does not have an Avatar Script, add it by selecting Add Component and then Avatar.
    2. Set the Eye Center Override by adding an empty GameObject and positioning it correctly between the eyes.
    3. Configure the body using the Edit Body button, adjusting the circles and squares as necessary.

    Importing Avatar into the Game

    1. Open the Stress Level Zero tab and go to Asset Warehouse to create a new palette.
    2. Add your avatar by selecting Create from Add Crate and choosing Avatar Crate.
    3. Drag your avatar into the Asset Reference area and click Create.
    4. After generating packed assets, navigate to the file explorer to find your palette.

    Final Steps

    1. Copy the palette to the BoneLab mod folder, typically found in AppData/LocalLow/Stress Level Zero/BoneLab/Mods.
    2. Launch BoneLab, navigate to Mods in the main menu, and ensure your mod is enabled.
    3. Go to the BoneLab Hub and select Avatar Hall to find and equip your avatar.

    Conclusion

    Congratulations! You have created and successfully imported your custom avatar into BoneLab. If you found this tutorial helpful, consider leaving a comment, liking, or subscribing for more content.


    Keywords

    • BoneLab
    • Custom Avatars
    • Modding
    • Unity
    • Stress Level Zero
    • Package Manager
    • Asset Warehouse
    • VR Chat

    FAQ

    Q1: Can I mod avatars in the Quest version of BoneLab?
    A: This tutorial only covers the PC version. Refer to official documentation for Quest modding details.

    Q2: What do I do if my avatar doesn't show up correctly?
    A: Ensure you followed each step carefully, especially in adjusting the shaders, scripts, and validation settings.

    Q3: Is it necessary to complete BoneLab's story before modding?
    A: While not mandatory, it is recommended to finish the main story to enhance your modding experience.

    Q4: How do I find the mod folder for BoneLab?
    A: The default location is usually AppData/LocalLow/Stress Level Zero/BoneLab/Mods on your computer.

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