Cursor AI Code Editor Tested - Can AI Make a Game??
Science & Technology
Introduction
In this article, we delve into the capabilities of the Cursor AI coding editor, particularly its application in developing a small game. Our aim is to explore how well Cursor performs in fixing code issues and generating new code from scratch. We have two participants, Jacob and Dylan, who bring their unique perspectives on the tool's features and effectiveness.
Introduction
The video begins with a brief introduction to Cursor, highlighting its role as an AI-assisted code editor. Jacob shares that he has never used Cursor before, while Dylan has familiarized himself with its interface. This exploration comes after heavy demand from the community, particularly on platforms like Twitter.
Fixing a Small Project
Dylan presents a project created using o1 mini And1, a game titled "Survival," which has an issue: a button necessary for gameplay was removed. The goal is to see if Cursor can quickly and effectively solve this problem.
Button Addition: Upon identifying the spot in the code where a button should be, Dylan prompts Cursor. The AI editor suggests not only adding a button but also includes recommendations for additional buttons. This shows Cursor’s potential for rapid suggestions and its ability to navigate the code smoothly.
Initial Fix: After accepting the changes and running the application again, it becomes clear that Cursor's suggestion still needs refinement. The button added doesn't function as expected. A refined request highlighting the necessity for a "buy GPU" button leads to more specific corrections.
Using the Chat Window: By utilizing Cursor’s chat window, Dylan gives clear instructions to facilitate better suggestions. Cursor successfully identifies the requirement and implements appropriate fixes, showcasing its adaptability to user feedback.
Troubleshooting Game Dialogs
After the button issue, the developers sought to address excessive dialog prompts in the game. Modifying the dialog display frequency triggered further correct suggestions from Cursor, once again demonstrating its ability to comprehend previous lines of code and apply necessary adjustments.
Building from Scratch
Next, the focus shifts to creating a game from scratch. Dylan opens a new project and engages the Composer mode of Cursor.
Initial Prompt: The team defines their project requirement which is to build a server farm simulation game called "Seril." Cursor responds with clarifying questions, indicating it’s structured to make a plan before execution.
File Creation: Cursor creates multiple files required for the game, such as HTML, CSS, and JavaScript files, providing a solid foundational structure.
Game Functionality: Upon checking the newly created files, they noted that while there is some progress, the game lacks engagement and visual complexity. This prompts further requests for enhancements like isometric viewing and a detailed user interface.
Final Output Exploration: While some aspects improved, the layout and aesthetic didn't quite meet expectations. Jacob expresses that iterations are necessary for fine-tuning the visuals.
Conclusion and Reflection
In the end, while Cursor offers notable advancements over traditional coding tools, particularly with its Composer mode, it doesn’t completely replace the need for developer oversight and manipulation of the code. Both developers agree that while it can automate many coding tasks, there’s still a learning curve involved, making it better suited for users with some technical knowledge.
They express cautious optimism, recognizing Cursor's potential but noting that it may not significantly change the workflow of seasoned developers. Overall, Cursor stands out as an effective tool for enhancing productivity but does not replace traditional coding practices.
Key Takeaways
- Cursor demonstrates rapid coding suggestions and corrections.
- The tool is most effective when users provide clear prompts and context.
- Building complex applications still requires human oversight and intervention.
- The tool shows potential but doesn’t overshadow existing solutions entirely.
Keywords
Cursor, AI-assisted coding, game development, code editor, problem-solving, interactive UI, Composer mode, server simulation game.
FAQ
Q1: What is Cursor?
A1: Cursor is an AI-assisted coding editor designed to enhance the coding experience by providing real-time suggestions and corrections.
Q2: Can Cursor fix code errors automatically?
A2: Yes, Cursor can identify errors and propose corrections, but it works best with clear prompts from the user.
Q3: How does Cursor differ from tools like GitHub Copilot?
A3: Cursor includes a feature called Composer mode, which allows for more structured code generation through multiple steps, while Copilot focuses primarily on single-line suggestions.
Q4: Is Cursor suitable for beginners?
A4: While Cursor can be helpful for beginners, having some technical foundations can significantly enhance the experience and effectiveness of the tool.