Want to Make EPIC Cutscenes in Roblox Studio? Watch This Now
Gaming
Introduction
In this article, I'll walk you through creating a simple cutscene with animations in Roblox Studio. By the end of this guide, you'll be able to make a cutscene where characters perform animations and the camera moves between different positions. Let's dive in!
How It Works
Before we get into the details, let’s discuss how the cutscene operates. We will set up two invisible parts acting as camera positions: Cam1
and Cam2
. When a player touches a specific part, the camera shifts to Cam1
, an animation plays, the camera moves to Cam2
, and then the scene concludes, restoring normal animations.
Getting Started
Set Up the Workspace:
- Open Roblox Studio and insert a part in the workspace.
- Create a folder in the workspace and rename it to
CamF
. - Name the first part
Cam1
and place it inside theCamF
folder. - Duplicate
Cam1
and rename the copy toCam2
.
Orientation and Positioning:
- Right-click each part and enable "Show Orientation Indicator" to see how they are facing.
- Rotate each camera part so they point toward the character, then position them where you want your cutscene to begin and end.
Create Touch Part:
- Insert another part, choose a light blue color, and name it
TouchPart
. This will initiate your cutscene when touched.
- Insert another part, choose a light blue color, and name it
Create the Cutscene Script
- Insert Local Script:
- In the
StarterPlayer
section, create a local script and name itCutScene
.
- In the
Writing the Code
Here's a breakdown of the core functionality:
- Variables: First, we define various necessary variables, including player controls and camera positions.
local Players = game:GetService("Players")
local localPlayer = Players.LocalPlayer
local camera = workspace.CurrentCamera
local cam1 = workspace.CamF.Cam1
local cam2 = workspace.CamF.Cam2
local touchPart = workspace.TouchPart
- Animations: Load the character’s animations using their IDs. You can use any animations you have or copy existing ones.
local idleAnimationId = "123456" -- Replace with your ID
local actionAnimationId = "654321" -- Replace with your ID
local idleAnimation = Instance.new("Animation")
idleAnimation.AnimationId = idleAnimationId
local actionAnimation = Instance.new("Animation")
actionAnimation.AnimationId = actionAnimationId
- Camera Tweening: Set up camera transitions between
Cam1
andCam2
.
local TweenService = game:GetService("TweenService")
- Touch Event: Using the
Touched
event, you can determine when a player hits the touch part and initiate the cutscene.
local isTouched = false
local function onTouch(hit)
local character = hit.Parent
local player = Players:GetPlayerFromCharacter(character)
if player and not isTouched then
isTouched = true
camera.CameraType = Enum.CameraType.Scriptable
camera.CFrame = cam1.CFrame
-- Play animations here
-- Perform tweening from cam1 to cam2
wait(3)
camera.CFrame = cam2.CFrame
wait(3)
camera.CameraType = Enum.CameraType.Custom
isTouched = false
end
end
touchPart.Touched:Connect(onTouch)
Final Touches
To ensure smooth gameplay, disable player controls during the cutscene and re-enable them afterward. You can accomplish this by utilizing a Player Module
.
Conclusion
By following these steps, you're equipped to create your own animated cutscenes in Roblox Studio! Experiment with different animations and camera angles to make the scenes even more dynamic.
Keywords
Roblox Studio, cutscene, animations, scripting, TweenService, camera, local script, TouchPart, idle animation, action animation.
FAQ
Q: What do I need to create a cutscene in Roblox Studio?
A: You need a model with animations, parts to act as camera positions, and a scripting setup for handling camera movements and animations.
Q: Can I use my own animations?
A: Yes, you can use any animation IDs, just make sure they are loaded correctly in your script.
Q: How can I prevent players from moving during the cutscene?
A: You can disable the player controls by making use of the Player Module and re-enable them after the cutscene ends.
Q: Is it possible to customize the camera transitions?
A: Absolutely! You can adjust the timing and properties of the TweenService to create different transition effects.